A little under a year ago, we mentioned the call for papers for a new “gems” book: Game Engine Gems, edited by Eric Lengyel. It’s available for pre-order on Amazon, not surprising since it’s due to be launched at GDC, just two weeks from now. The table of contents is available on the book website, and looks promising. Although the book contains some rendering chapters, its focus is broader, similar to the successful Game Programming Gems series to which it is likely to be a worthy competitor. I’ve added it to our upcoming books list.
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