As I mentioned in a previous post, Eric Lengyel is heading up a new project, a book series called “Game Engine Gems”. It turns out that we ran across the website before it was announced (moral: there’s no hiding on the internet). He’s sent out an official call for papers today – see the book’s website for basic information.
I’m posting today to mention a few dates not currently shown on the website (though I expect this will change soon):
- August 1 – Final day to submit article proposals
- August 15 – Authors notified of acceptance
- October 15 – Final day to submit completed articles
Contact Eric for more information.
Tags: books, CFP, game engine
-
Pingback from Real-Time Rendering · Game Engine Gems on February 26, 2010 at 1:27 am
You must be logged in to post a comment.

2 comments
Comments feed for this article
Trackback link: http://www.realtimerendering.com/blog/game-engine-gems-cfp/trackback/