I edit (maybe once a year) the Ray Tracing News. I usually compile a list for subscribers of what’s happening at each SIGGRAPH that’s ray-tracing related. I thought I’d pass on this year’s list; much of it is RTRT (real-time ray tracing) related.
Category Archives: Miscellaneous
DirectX 11 details leaking out
If you’re not under NDA, you don’t know any solid details about DirectX 11, until now. Or at least you now know some evocative phrases from the Gamefest 2008 site. A few more scant details here.