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Try it – it’s a blast (keep hitting “refresh” to see new titles). Here’s a few that I got:

  • Bidirectional Rendering of Caustics for Light Fields
  • Reflective Normal-mapped Light Fields
  • Rendering of Inverse Geometry
  • Texturing of Multi-resolution Geometry using Polygonal Approximation
  • Displacement Mapping of Reflective Geometry for Surfaces

Can’t tell them from the real paper titles…