Some Actual Larrabee Information

Tom Forsyth, one of the many programmers and engineers on Larrabee, passed on this link to a lecture he gave at Stanford on January 6 for their weekly Computer System Colloquium class. At the beginning he gives a bit about Intel’s view of Larrabee and the effect of “cancellation”, i.e., it’s not cancelled, just the first hardware release is off. He notes the day-to-day work of most Larrabee developers is unaffected. I appreciating him walking through the Intel position, as I haven’t been able to find any hard information (press releases, etc.) on their site. In retrospect, rumor-mill articles like this one (which we passed on earlier, lacking any sound data)¬†appear to have extremely little resemblance to reality.

The rest of his lecture is about Larrabee itself. Early on he talks about the new instructions in Larrabee, something like Abrash’s article but more entertaining. Around minute 37 he gets more into graphics rendering per se. I’ve been listening to it in bits, in the background.



  1. Art Scott’s avatar

    Thanks. Real hard info is real hard to get. Much appreciatesd that you shared this.

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