Slides for “Advances in Real-Time Rendering in 3D Graphics and Games”

The slides (and some videos) for Natasha Tatarchuk’s excellent SIGGRAPH 2009 course are finally up.  The course notes are not ready yet, but Natasha assures me they will be available soon.

One thought on “Slides for “Advances in Real-Time Rendering in 3D Graphics and Games”

  1. PolyVox

    Thanks for the heads up. There’s a lot of good lighting and shadowing work in there, along with some other interesting bits and pieces.

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