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This is the blog for the book “Real-Time Rendering,” we hope you find it of use.
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Recent Comments
- morgan3d on Rendering Equation in Wired
- eiketinen on SIGGRAPH 2010 resource links
- François Bertel on New Site for “Advances in Real-Time Rendering” SIGGRAPH Course
- Mauricio on New Site for “Advances in Real-Time Rendering” SIGGRAPH Course
- vence on Morphological Antialiasing
- ianromanick on Live Real-Time Demos at SIGGRAPH
- wrice127 on “Video Game Optimization” – a good book
- Dark Photon on GPU Ray Tracing BOF at SIGGRAPH 2010
- Real-Time Rendering · Two and a Half Books on Another Introduction to Ray Tracing
- Eric on Ray Tracing News v23 n1 is out
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