Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics 2025
High Performance Graphics Youtube Channel (2025 Paper Presentation)
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Papers Session 1: Bounding Volume Hierarchies
- DOBB-BVH: Efficient Ray Traversal by Transforming Wide BVHs into Oriented Bounding Box Trees using Discrete Rotations
Presentation Recording

-
Michael A. Kern,
Alain Galvan,
David Oldcorn,
Daniel Skinner,
Rohan Mehalwal,
Leo Reyes Lozano,
Matthaus G. Chajdas
- Fused Collapsing for Wide BVH Construction
Presentation Recording

-
Wilhem Barbier,
Mathias Paulin
- UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing
Presentation Recording

-
Martin Kacerik,
Jiri Bittner
Papers Session 2: Graphics Simulators, Systems and Compilers
- Arches: A Cycle Level Simulator for Exploring Massively Parallel Ray Tracing Architectures
Presentation Recording

-
Jacob Haydel,
Gaurav Bhokare,
Kunnong Zeng,
Pengpei Hong,
Sushant Kondguli,
Brian Budge,
Erik Brunvand,
Cem Yuksel
- RenderMan XPU: A hybrid CPU+GPU renderer for interactive and final-frame rendering
Presentation Recording

-
Per Christensen,
Julian Fong,
Charlie Kilpatrick,
Francisco Gonzalez,
Srinath Ravichandran,
Akshay Shah,
Ethan Jaszewski,
Stephen Friedman,
James Burgess,
Trina M. Roy,
Tom Nettleship,
Meghana Seshadri,
Susan Salituro
- No More Shading Languages: Compiling C++ to Vulkan SPIR-V
Presentation Recording

-
Hugo Devillers,
Matthias Kurtenacker,
Richard Membarth,
Stefan Lemme,
Michael Kenzel,
Omercan Yazici,
Philipp Slusallek
Papers Session 3: Procedural Generation and Sculpting
- TRS: Triangle Rejection Sampling for Density-equipped Meshes on GPU
Presentation Recording

-
Jeremie Schertzer,
Theo Thonat,
Tamy Boubekeur
- Real-Time GPU Tree Generation
Presentation Recording

-
Bastian Kuth,
Max Oberberger,
Carsten Faber,
Pirmin Pfeifer,
Seyedmasih Tabaei,
Dominik Baumeister,
Quirin Meyer
- Interactive Stroke-based Neural SDF Sculpting
Presentation Recording

-
Fizza Rubab,
Yiying Tong
Papers Session 4a: Perception in Motion
- CGVQM+D: Computer Graphics Video Quality Metric and Dataset
Presentation Recording

-
Akshay Jindal,
Nabil Sadaka,
Manu Mathew Thomas,
Anton Sochenov,
Anton Kaplanyan
- Image-Based Spatio-Temporal Upsampling for Split Rendering
Presentation Recording

-
Michael Steiner,
Thomas Kohler,
Lukas Radl,
Brian Budge,
Markus Steinberger
Papers Session 4b: Splats and Points
- Splatshop: Efficiently Editing Large Gaussian Splat Models
Presentation Recording

-
Markus Schutz,
Christoph Peters,
Florian Hahlbohm,
Elmar Eisemann,
Marcus Magnor,
Michael Wimmer
- LidarScout: Direct Out-of-Core Rendering of Massive Point Clouds
Presentation Recording

-
Philipp Erler,
Lukas Herzberger,
Michael Wimmer,
Markus Schutz
Papers Session 5: Real-Time Rendering
- Spherical Harmonic Exponentials for Efficient Glossy Reflections
Presentation Recording

-
Ari Silvennoinen,
Peter-Pike Sloan,
Michal Iwanicki,
Derek Nowrouzezahrai
- Fast Planetary Shadows using Fourier-Compressed Horizon Maps
Presentation Recording

-
Jonathan Fritsch,
Simon Schneegans,
Fabian Friederichs,
Markus Flatken,
Martin Eisemann,
Andreas Gerndt
- Real-time rendering of animated meshless representation
Presentation Recording

-
Pacome Luton,
Thibault Tricard
Papers Session 6: Neural Textures and Encodings
- Hardware Accelerated Neural Block Texture Compression with Cooperative Vectors
Presentation Recording

-
Belcour Laurent, Benyoub Anis
- Collaborative Texture Filtering
Presentation Recording

-
Tomas Akenine-Moller,
Pontus Ebelin,
Matt Pharr,
Bart Wronski
- GATE: Geometry-Aware Trained Encoding
Presentation Recording

-
Jakub Boksansky,
Daniel Meister,
Carsten Benthin
[email protected]