High Performance Graphics 2021 papers on the web

Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.

Information here is provided with the permission of the ACM.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

ACM Digital Library: Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics 2021

EG DL the Eurographics Digital Library Link for the paper     Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Technical Papers: High-Performance Rendering

Hardware Adaptive High Order Interpolation for Real-Time Graphics Paper Abstract Author Preprint
Daqi Lin, Larry Seiler, Cem Yuksel
Transfer-Function-Independent Acceleration Structure for Volume Rendering in Virtual Reality
Balazs Faludi, Norbert Zentai, Marek Zelechowski, Azhar Zam, Georg Rauter, Mathias Griessen, Philippe Cattin
Multi-Resolution Shared Representative Filtering for Real-Time Depth Completion Paper Abstract Author Preprint
Yu-Ting Wu, Tzu-Mao Li, I-Chao Shen, Hong-Shiang Lin, Yung-Yu Chuang

Technical Papers: Rendering

ReSTIR GI: Effective Path Resampling for Real-Time Path Tracing Paper Abstract Author Preprint
Yaobin Ouyang, Shiqiu Liu, Markus Kettunen, Matt Pharr, Jacopo Pantaleoni
BRDF Importance Sampling for Linear Lights Paper Abstract Author Preprint Paper Data Demo Program or Source Code
Christoph Peters
Rearchitecting Spatiotemporal Resampling for Production Paper Abstract Author Preprint Paper Video
Chris Wyman, Alexey Panteleev

Technical Papers: Compression

Vertex-Blend Attribute Compression Demo Program or Source Code
Bastian Kuth, Quirin Meyer
Directed acyclic graph encoding for compressed shadow maps Paper Abstract Author Preprint
Leonardo Scandolo, Elmar Eisemann
Compression and Rendering of Textured Point Clouds via Sparse Coding Paper Abstract Author Preprint
Kersten Schuster, Philip Trettner, Patric Schmitz, Julian Schakib, Leif Kobbelt

Technical Papers: Geometry and Optimization

Sampling from Quadric-Based CSG Surfaces Paper Abstract Author Preprint
Philip Trettner, Leif Kobbelt
A Halfedge Refinement Rule for Parallel Catmull-Clark Subdivision Author Preprint Paper Video Demo Program or Source Code
Jonathan Dupuy, Kenneth Vanhoey
Cooperative Profile Guided Optimizations Paper Abstract Author Preprint
Mark Stephenson, Ram Rangan, Stephen Keckler

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