Eurographics 2024 papers on the web

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Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

Eurographics Digital Library: Computer Graphics Forum Volume 43 - Issue 2 (EG 2024 Proceedings)

EG DL Eurographics Digital Library Link for the paper   Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Full Paper Session 1: Shape & Scene Understanding

Neural Semantic Surface Maps Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Luca Morreale, Noam Aigerman, Vladimir Kim, Niloy J. Mitra
HaLo-NeRF: Learning Geometry-Guided Semantics for Exploring Unconstrained Photo Collections Paper Abstract Author Preprint Paper Video Paper Data Demo Program or Source Code
Chen Dudai*, Morris Alper*, Hana Bezalel, Rana Hanocka, Itai Lang, Hadar Averbuch-Elor * Denotes equal contribution
Raster-to-Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer Paper Abstract Author Preprint Paper Video Paper Presentation Paper Data Demo Program or Source Code
Sizhe Hu, Wenming Wu, Ruolin Su, Wanni Hou, Liping Zheng, Benzhu Xu

Full Paper Session 2: Reflectance & Shading Models

Interactive Exploration of Vivid Material Iridescence based on Bragg Mirrors Paper Abstract Author Preprint
Gary Fourneau, Romain Pacanowski, Pascal Barla
Real-time Polygonal Lighting of Iridescence Effect using Precomputed Monomial-Gaussians
Zhengze Liu, Yuchi Huo, Yinhui Yang, Jie Chen, Rui Wang
Single-Image SVBRDF Estimation with Learned Gradient Descent Paper Abstract Author Preprint
Xuejiao Luo, Leonardo Scandolo, Adrien Bousseau, Elmar Eisemann

Full Paper Session 3: Procedural Modeling & Architectural Design

PossibleImpossibles: Exploratory Procedural Design of Impossible Structures Author Preprint Demo Program or Source Code
Yuanbo Li, Tianyi Ma, Zaineb Aljumayaat, Daniel Ritchie
Hierarchical Co-generation of Parcels and Streets in Urban Modeling Paper Abstract Author Preprint Paper Video
Zebin Chen, Peng Song, F. Peter Ortner
Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches Paper Abstract Author Preprint
Shervin Rasoulzadeh, Michael Wimmer, Philipp Stauss, Iva Kovacic

Full Paper Session 4: Real-Time Neural Rendering

TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Linus Franke, Darius Ruckert, Laura Fink, Marc Stamminger
Real-time Neural Rendering of Dynamic Light Fields Paper Abstract Author Preprint Paper Video
Arno Coomans, Edoardo Alberto Dominici, Christian Doring, Joerg H. Mueller , Jozef Hladky, Markus Steinberger
Real-Time Neural Materials using Block-Compressed Features Paper Abstract Author Preprint
Clement Weinreich, Louis De Oliveira, Antoine Houdard, Georges Nader

Full Paper Session 5: Neural 3D Shape Synthesis

SENS: Part-Aware Sketch-based Implicit Neural Shape Modeling Paper Abstract Author Preprint Paper Video
Alexandre Binninger, Amir Hertz, Olga Sorkine-Hornung, Daniel Cohen-Or, Raja Giryes
PPSurf: Combining Patches and Point Convolutions for Detailed Surface Reconstruction Paper Abstract Author Preprint Demo Program or Source Code
Philipp Erler, Lizeth Fuentes-Perez, Pedro Hermosilla, Paul Guerrero, Renato Pajarola, Michael Wimmer
Physically-Based Lighting for 3D Generative Models of Cars Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Nicolas Violante, Alban Gauthier, Stavros Diolatzis, Thomas Leimkuhler, George Drettakis

Full Paper Session 6: Rendering Natural Phenomena

Real-time Underwater Spectral Rendering Paper Abstract Author Preprint Paper Video
Nestor Monzon, Diego Gutierrez, Derya Akkaynak, Adolfo Munoz
Physically Based Real-Time Rendering of Atmospheres using Mie Theory
Simon Schneegans, Tim Meyran, Ingo Ginkel, Gabriel Zachmann, Andreas Gerndt
An empirically derived adjustable model for particle size distributions in advection fog Paper Abstract Author Preprint
Monika Kolarova, Loic Lachiver, Alexander Wilkie

Full Paper Session 7: Geometry Processing

BallMerge: High-quality Fast Surface Reconstruction via Voronoi Balls Paper Abstract Author Preprint
Amal Dev Parakkat, Stefan Ohrhallinger, Elmar Eisemann, Pooran Memari
Non-Euclidean Sliced Optimal Transport Sampling Paper Abstract Author Preprint Paper Presentation Demo Program or Source Code
Baptiste Genest, Nicolas Courty, David Coeurjolly
GLS-PIA: n-Dimensional Spherical B-Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement
Yuming Zhao, Zhongke Wu, Xingce Wang

Full Paper Session 8: Cloth Simulation

Estimating Cloth Simulation Parameters From Tag Information and Cusick Drape Test
Eunjung Ju, Kwang-yun Kim, Sungjin Yoon, Eungjune Shim, Gyoo-Chul Kang, Phil Sik Chang, Myung Geol Choi
Neural Garment Dynamics via Manifold-Aware Transformers Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Peizhuo Li, Tuanfeng Y. Wang, Timur Levent Kesdogan, Duygu Ceylan, Olga Sorkine-Hornung
Practical Method to Estimate Fabric Mechanics from Metadata Paper Abstract Author Preprint Paper Data
Henar Dominguez-Elvira, Alicia Nicas-Miquel, Gabriel Cirio, Alejandro Rodr guez, Elena Garces

Full Paper Session 9: Meshes

Polygon Laplacian Made Robust Author Preprint Demo Program or Source Code
Astrid Bunge, Dennis R. Bukenberger, Sven Dominik Wagner, Marc Alexa, Mario Botsch
Advancing Front Surface Mapping Author Preprint Demo Program or Source Code
Marco Livesu
Quad Mesh Quantization Without a T-Mesh Paper Abstract Author Preprint
Yoann Coudert-Osmont, David Desobry, Martin Heistermann, David Bommes, Nicolas Ray, Dmitry Sokolov

Full Paper Session 10: Fluid Simulation

The Impulse Particle-In-Cell Method Paper Abstract Author Preprint Paper Video
Sergio Sancho, Jingwei Tang, Christopher Batty, Vinicius C. Azevedo
Wavelet Potentials: An Efficient Potential Recovery Technique for Pointwise Incompressible Fluids Demo Program or Source Code
Luan Lyu*, Xiaohua Ren*, Wei Cao, Jian Zhu, Enhua Wu, Zhi-Xin Yang (* indicates equal contribution)
Monte Carlo Vortical Smoothed Particle Hydrodynamics for Simulating Turbulent Flows
Xingyu Ye, Xiaokun Wang, Yanrui Xu, Jiri Kosinka, Alexandru C. Telea, Lihua You, Jian Jun Zhang, Jian Chang

Full Paper Session 11: Fabrication

Computational Smocking through Fabric-Thread Interaction Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Ningfeng Zhou, Jing Ren, Olga Sorkine-Hornung
Unfolding via Mesh Approximation using Surface Flows Author Preprint
Lars Zawallich, Renato Pajarola
Freeform Shape Fabrication by Kerfing Stiff Materials
Nils Speetzen, Leif Kobbelt

Full Paper Session 12: Simulating Natural Phenomena

Physically-based analytical erosion for fast terrain generation Paper Abstract Author Preprint
Petros Tzathas, Boris Gailleton, Philippe Steer, Guillaume Cordonnier
Volcanic Skies: coupling ejection with atmospheric simulation to create consistent skyscapes Paper Abstract Author Preprint Paper Video
Cilliers Pretorius, James Gain, Maud Lastic, Guillaume Cordonnier, Chen Jiong, Damien Rohmer, Marie-Paule Cani
Real-time terrain enhancement with controlled procedural patterns Paper Abstract Author Preprint
Charline Grenier, Eric Guerin, Eric Galin, Basile Sauvage

Full Paper Session 13: Character Animation

Recurrent Motion Refiner for Locomotion Stitching Paper Abstract
Haemin Kim, Kyungmin Cho, Seokhyeon Hong, Junyong Noh
Simplified Physical Model-based Balance-preserving Motion Retargeting for Physical Simulation
Jaepyung Hwang, Shin Ishii
Interactive Locomotion Style Control for A Human Character based on Gait Cycle Features Paper Abstract
Chaelin Kim, Haekwang Eom, Jung Eun Yoo, Soojin Choi, Junyong Noh

Full Paper Session 14: Perceptual Rendering

Navigating the Manifold of Translucent Appearance Paper Abstract Author Preprint Paper Presentation
Dario Lanza, Belen Masia, Adrian Jarabo
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front-Facing Views Paper Abstract Author Preprint
Hanxue Liang, Tianhao Wu, Param Hanji, Francesco Banterle, Hongyun Gao, Rafal Mantiuk, Cengiz Oztireli
Predicting Perceived Gloss: Do Weak Labels Suffice? Paper Abstract Author Preprint Paper Presentation Paper Data Demo Program or Source Code
Julia Guerrero-Viu, Jose Daniel Subias, Ana Serrano, Katherine R. Storrs, Roland W. Fleming, Belen Masia, Diego Gutierrez

Full Paper Session 15: Digital Humans & Characters

TailorMe: Self-Supervised Learning of an Anatomically Constrained Volumetric Human Shape Model Author Preprint Paper Video Demo Program or Source Code
Stephan Wenninger, Fabian Kemper, Ulrich Schwanecke, Mario Botsch
CharacterMixer: Rig-Aware Interpolation of 3D Characters Paper Abstract Author Preprint Paper Video
Xiao Zhan, Rao Fu, Daniel Ritchie
Stylize My Wrinkles: Bridging the Gap from Simulation to Reality
Sebastian Weiss, Jackson Stanhope, Prashanth Chandran, Gaspard Zoss, Derek Bradley

Full Paper Session 16: Sampling & Image Enhancement

Enhancing image quality prediction with self-supervised visual masking Paper Abstract Author Preprint Demo Program or Source Code
Ugur Cogalan, Mojtaba Bemana, Hans-Peter Seidel, Karol Myszkowski
Enhancing Spatiotemporal Resampling with a Novel MIS Weight
Xinyue Pan, Jiaxuan Zhang, Jiancong Huang, Ligang Liu
Depth-Aware Neural Denoising for Deep-Z Monte Carlo Renderings Paper Abstract Author Preprint Demo Program or Source Code
Xianyao Zhang, Gerhard R thlin, Shilin Zhu, Tun Ozan Aydın, Farnood Salehi, Markus Gross, Marios Papas
Deep and Fast Approximate Order Independent Transparency Paper Abstract Author Preprint Demo Program or Source Code
Grigoris Tsopouridis, Andreas A. Vasilakis, Ioannis Fudos

Full Paper Session 17: Face Modeling & Reconstruction

Learning to Stabilize Faces
Jan Bednarik, Erroll Wood, Vassilis Choutas, Timo Bolkart, Daoye Wang, Chenglei Wu, Thabo Beeler
3D Reconstruction and Semantic Modeling of Eyelashes Paper Abstract Author Preprint Paper Video
Glenn Kerbiriou, Quentin Avril, Maud Marchal
ShellNeRF: Learning a Controllable High-resolution Model of the Eye and Periocular Region Paper Abstract Author Preprint Paper Video
Gengyan Li, Kripasindhu Sarkar, Abhimitra Meka, Marcel Buehler, Franziska Mueller, Paulo Gotardo, Otmar Hilliges, Thabo Beeler

Full Paper Session 18: Vector Art & Line Drawings

Region-Aware Simplification and Stylization of 3D Line Drawings Paper Abstract
Vivien Nguyen, Matthew Fisher, Aaron Hertzmann, Szymon Rusinkiewicz
FontCLIP: A Semantic Typography Visual-Language Model for Multilingual Font Applications Paper Abstract Author Preprint Demo Program or Source Code
Yuki Tatsukawa, I-Chao Shen, Anran Qi, Yuki Koyama, Takeo Igarashi, Ariel Shamir
Sketch Video Synthesis Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Yudian Zheng, Xiaodong Cun, Menghan Xia, Chi-Man Pun

Full Paper Session 19: Neural Texture & Image Synthesis

Surface-aware Mesh Texture Synthesis with Pre-trained 2D CNNs Paper Abstract Author Preprint Demo Program or Source Code
Aron Samuel Kovacs, Pedro Hermosilla, Renata Georgia Raidou
GANtlitz: Ultra High Resolution Generative Model for Multi-Modal Face Textures Paper Abstract Author Preprint Paper Video
Aurel Gruber, Edo Collins, Abhimitra Meka, Franziska Mueller, Kripasindhu Sarkar, Sergio Orts-Escolano, , Jay Busch, Markus Gross, Thabo Beeler
Stylized Face Sketch Extraction via Generative Prior with Limited Data Paper Abstract Author Preprint Demo Program or Source Code
Kwan Yun*, Kwanggyoon Seo*, Chang Wook Seo*, Soyeon Yoon, Seongcheol Kim, Soohyun Ji, Amirsaman Ashtari, Junyong Noh * Contributed equally

Full Paper Session 20: Camera Paths & Motion Tracking

DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced 3-Point Trackers Paper Abstract Author Preprint Paper Video
Dongseok Yang, Jiho Kang, Lingni Ma, Joseph Greer, Yuting Ye, Sung-Hee Lee
OptFlowCam: A 3D-Image-Flow-Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations
Lisa Piotrowski, Michael Motejat, Christian Rossl, Holger Theisel
Cinematographic Camera Diffusion Model Paper Abstract Author Preprint Demo Program or Source Code
Hongda Jiang, Xi Wang, Marc Christie, Libin Liu, Baoquan Chen

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