{"id":4577,"date":"2017-12-20T09:51:45","date_gmt":"2017-12-20T15:51:45","guid":{"rendered":"http:\/\/www.realtimerendering.com\/blog\/?p=4577"},"modified":"2017-12-20T19:48:49","modified_gmt":"2017-12-21T01:48:49","slug":"links-for-the-holidays","status":"publish","type":"post","link":"https:\/\/www.realtimerendering.com\/blog\/links-for-the-holidays\/","title":{"rendered":"Links for the holidays"},"content":{"rendered":"<p>In my self-inflicted weekly reports for Autodesk I always included a &#8220;link for the week,&#8221; some graphics-related or -unrelated tidbit I found of interest. Did you pick up on the &#8220;d&#8221; in &#8220;included&#8221;? Out of the blue I was laid off from Autodesk three weeks ago (<a href=\"https:\/\/www.wsj.com\/articles\/software-provider-autodesk-to-cut-1-150-jobs-in-restructuring-1511911382\">along with ~1149 others, 13% of the workforce<\/a>), and it&#8217;s fine, no worries.<\/p>\n<p>But, it meant that I had collected a bunch of links I was never going to use. So, here&#8217;s the curated dump, something to click on during the holidays. Not a sterling collection of the best of the internet, just things that caught my eye. Enjoy! Or not!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full\" src=\"http:\/\/78.media.tumblr.com\/a2da834474f59b104faa3f2bfdd46be5\/tumblr_n3c7lpBqBv1rpco88o1_500.gif\" width=\"500\" height=\"500\" \/><\/p>\n<ul style=\"font-weight: 400;\">\n<li><a href=\"http:\/\/bigblueboo.tumblr.com\/post\/81390584151\/fooled-ya-brain\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/bigblueboo.tumblr.com\/post\/81390584151\/fooled-ya-brain&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNGYUwCNVC-brPFVFnTNttbELlGYZQ\">One of the better animated illusions<\/a>\u00a0I&#8217;ve seen. No, the grid lines all stay straight.<\/li>\n<li>There are wonderful, detail runthroughs of engines out there:\n<ul>\n<li>Long, detailed one about\u00a0<a href=\"http:\/\/www.adriancourreges.com\/blog\/2015\/11\/02\/gta-v-graphics-study\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.adriancourreges.com\/blog\/2015\/11\/02\/gta-v-graphics-study\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNH-UbsfrbyCqZFC84T32issFzDedg\">GTA V<\/a>.<\/li>\n<li>The same author has one for\u00a0<a href=\"http:\/\/www.adriancourreges.com\/blog\/2016\/09\/09\/doom-2016-graphics-study\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.adriancourreges.com\/blog\/2016\/09\/09\/doom-2016-graphics-study\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNEMG3speGoAMDiBgASyK__O5Tt4HQ\">DOOM<\/a>\u00a0(the new one) and\u00a0<a href=\"http:\/\/www.adriancourreges.com\/blog\/2017\/12\/15\/mgs-v-graphics-study\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.adriancourreges.com\/blog\/2017\/12\/15\/mgs-v-graphics-study\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNHj9Aa68NI4p4vSwsmVsaH2JEYx1g\">Metal Gear Solid V<\/a>.<\/li>\n<li>Here&#8217;s one about\u00a0<a href=\"https:\/\/interplayoflight.wordpress.com\/2017\/10\/25\/how-unreal-renders-a-frame\/amp\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/interplayoflight.wordpress.com\/2017\/10\/25\/how-unreal-renders-a-frame\/amp&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNGVw9utuV2d1yaBY6MPanqb7_lvqg\">Unreal<\/a>.\u00a0And\u00a0<a href=\"https:\/\/medium.com\/@lordned\/unreal-engine-4-rendering-overview-part-1-c47f2da65346\" target=\"_blank\" rel=\"noopener noreferrer\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/medium.com\/@lordned\/unreal-engine-4-rendering-overview-part-1-c47f2da65346&amp;source=gmail&amp;ust=1513871169382000&amp;usg=AFQjCNFmAVt7hdI1tgGA9EduIHHBe721gQ\">another series on Unreal<\/a>.<\/li>\n<li>All sorts of details about\u00a0<a href=\"https:\/\/80.lv\/articles\/world-of-tanks-graphical-update-technical-overview\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/80.lv\/articles\/world-of-tanks-graphical-update-technical-overview\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNEC9Weum5Okx4aX2BDYWRnqsbeZpg\">World of Tanks<\/a>.<\/li>\n<li><a href=\"https:\/\/80.lv\/articles\/ssrtgi-toughest-challenge-in-real-time-3d\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/80.lv\/articles\/ssrtgi-toughest-challenge-in-real-time-3d\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNEOJF2-V5c-QaELhdVY2EkriQ5U6Q\">Screen space GI in UNIENGINE<\/a>.<\/li>\n<\/ul>\n<\/li>\n<li>How\u00a0<a href=\"https:\/\/80.lv\/articles\/shapeshifting-object-vfx-in-unity\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/80.lv\/articles\/shapeshifting-object-vfx-in-unity\/&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNGNN44GtoVXAZ78Oq4pgYufXWUR8g\">one person does various special effects<\/a>\u00a0in Unity.<\/li>\n<li><a href=\"https:\/\/www.economist.com\/news\/europe\/21732155-cheap-electricity-and-frozen-winters-cool-massive-computer-servers-why-siberia-great-place\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/www.economist.com\/news\/europe\/21732155-cheap-electricity-and-frozen-winters-cool-massive-computer-servers-why-siberia-great-place&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNECpPeg_S9t1Zr5MF0bvLzKYB2W2A\">Bitcoins are perfect for Siberians to mine<\/a>: wealth\u00a0<em>and<\/em>\u00a0heating.<\/li>\n<li>Someone made\u00a0<a href=\"https:\/\/www.pond5.com\/free\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/www.pond5.com\/free&amp;source=gmail&amp;ust=1513706841311000&amp;usg=AFQjCNH4vBP32POb-oGsUv1sjdap-4ipYQ\">a site for public domain<\/a>\u00a0(free to reuse without attribution) images, footage, audio, and 3D models.<\/li>\n<li><a href=\"http:\/\/507movements.com\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/507movements.com\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHkZQttBTA_W0pU3DAmHO3NhpXOAQ\">507 mechanical movements<\/a>, many animated.<\/li>\n<li>The\u00a0<a href=\"https:\/\/youtu.be\/WTpldq3myV0\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/youtu.be\/WTpldq3myV0&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFFWDapbo2q7TD9k0LDKXNi1t8WPQ\">tongue user interface<\/a>\u00a0clearly deserves more attention, addressing an under-served segment of potential clients.<\/li>\n<li>I love instant-on WebGL\/three.js demos &#8211; no messing around with intros or loading or installation. Examples:\u00a0<a href=\"http:\/\/edankwan.com\/experiments\/hyper-mix\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/edankwan.com\/experiments\/hyper-mix\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHhbgzWduusocX5Pzi6eg_NouZgBA\">one<\/a>,\u00a0<a href=\"http:\/\/edankwan.com\/experiments\/icicle-bubbles\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/edankwan.com\/experiments\/icicle-bubbles\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHf15GFmdiCps9NKW0CCVsCTry-KQ\">two<\/a>.<\/li>\n<li><a href=\"https:\/\/boingboing.net\/2013\/08\/27\/science-in-6-seconds-the-best.html\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/boingboing.net\/2013\/08\/27\/science-in-6-seconds-the-best.html&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFMSN4Kn8PMM1UFosRPB3upRCPPQg\">6 second science<\/a>. I can&#8217;t say I learned all that much, but some of these are great.<\/li>\n<li><a href=\"https:\/\/www.economist.com\/news\/science-and-technology\/21721890-games-help-them-understand-reality-why-ai-researchers-video-games\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/www.economist.com\/news\/science-and-technology\/21721890-games-help-them-understand-reality-why-ai-researchers-video-games&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHqPbHlJ6MhFY06QcMQ8AW14RtKaw\">Some interesting tidbits<\/a>\u00a0on using video games to train AI. Though I think no AI could crack the brutal and unforgiving\u00a0<em>Bubble Hit: Pony Parade<\/em>.<\/li>\n<li><a href=\"https:\/\/youtu.be\/Oym7B7YidKs\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/youtu.be\/Oym7B7YidKs&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNEUBcQW9HBrf_JqkpP_IT6YJUez-g\">In honor of Star Wars<\/a>.<\/li>\n<li>Looking for a job and don&#8217;t like computer science trivia tests?\u00a0<a href=\"https:\/\/github.com\/poteto\/hiring-without-whiteboards\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/github.com\/poteto\/hiring-without-whiteboards&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFDobQt6Pec3BSb0uKkQf0cVOYF0Q\">Here&#8217;s a crowdsourced site<\/a>\u00a0collecting companies that do not use them.\u00a0<a href=\"http:\/\/www.realtimerendering.com\/blog\/mit-mystery-hunt-and-three-js\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.realtimerendering.com\/blog\/mit-mystery-hunt-and-three-js\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNG9uOvjYVSekEvCyTsKIQT_-HQh6A\">I love brainteasers<\/a>\u00a0(and now have more time for the MIT Mystery Hunt), but it seems a poor way to hire people.<\/li>\n<li><a href=\"http:\/\/www.meshlabjs.net\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.meshlabjs.net\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNEd7SerBBeO0btsqdBK7Ct91n-3kQ\">MeshLab in three.js<\/a>. All sorts of MeshLab operators that you can apply to various objects. Tough interface, but nice to see someone going in this direction, instant use vs. installing it.<\/li>\n<li><a href=\"https:\/\/www.washingtonpost.com\/posteverything\/wp\/2014\/12\/30\/google-got-it-wrong-the-open-office-trend-is-destroying-the-workplace\/?tid=sm_fb&amp;utm_term=.1bae886e4ad7\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/www.washingtonpost.com\/posteverything\/wp\/2014\/12\/30\/google-got-it-wrong-the-open-office-trend-is-destroying-the-workplace\/?tid%3Dsm_fb%26utm_term%3D.1bae886e4ad7&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFijntoup7MPGQM0jvnODp5VjBIVA\">Crazy talk<\/a>. Though her office sounds insane, having &#8220;loud music piped through a PA system.&#8221;<\/li>\n<li>Making images using other media is a common idea. Here&#8217;s one:\u00a0<a href=\"https:\/\/plus.google.com\/u\/0\/photos\/+RandyHilarskiMediapreneur\/albums\/5904357715386387361\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/plus.google.com\/u\/0\/photos\/%2BRandyHilarskiMediapreneur\/albums\/5904357715386387361&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHdKUkIhrSkQxdLReK1PkxXLkHE7A\">Mandela<\/a><\/li>\n<li><a href=\"https:\/\/youtu.be\/SWupnDzynNU\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/youtu.be\/SWupnDzynNU&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNGsdGUF7kXJRExD2xDMDqrnyXhO8w\">Robotic controls<\/a>\u00a0can be amazing.<\/li>\n<li>Small bugs can cost money. Long ago I\u00a0worked on satellites, and it&#8217;s so easy to go wrong,\u00a0I&#8217;m amazed anything ever worked. I recall one satellite failing because the melting point for the plastic for one small component was entered incorrectly. Here&#8217;s\u00a0<a href=\"https:\/\/around.com\/ariane.html\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/around.com\/ariane.html&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFqSmfU9ca7HlWVJXkYRw1zeRteuA\">a typical story<\/a>\u00a0(and no, I wasn&#8217;t involved).<\/li>\n<li>I almost hear\u00a0<a href=\"https:\/\/www.theverge.com\/2017\/12\/4\/16733778\/noisy-gif-hearing-movement-auditory-neuroscience-synesthesia\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/www.theverge.com\/2017\/12\/4\/16733778\/noisy-gif-hearing-movement-auditory-neuroscience-synesthesia&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNF2Hjg3pf8YpgmKxSI4uL1iUuW4cg\">the bounce<\/a>.<\/li>\n<li><a href=\"https:\/\/youtu.be\/FavUpD_IjVY\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=https:\/\/youtu.be\/FavUpD_IjVY&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNGVdMJOvHG-G6h1Pq4Nao2ViuURIw\">Super-weird animation<\/a>\u00a0&#8211;\u00a0the joys of image manipulation.<\/li>\n<li>One last plug for\u00a0<a href=\"http:\/\/www.thisiscolossal.com\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.thisiscolossal.com\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNEhysCyHRpHoK4L7mZMdT5VOWrlUQ\">This Is Colossal<\/a>, a site showcasing all sorts of odd and worthwhile art.\u00a0<a href=\"http:\/\/www.thisiscolossal.com\/2016\/06\/bill-domonkos-surreal-animations\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.thisiscolossal.com\/2016\/06\/bill-domonkos-surreal-animations\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNF9BDIiceBImA_iiKigXaJFOV680g\">One example<\/a>\u00a0I like that I haven&#8217;t posted before. And\u00a0<a href=\"http:\/\/www.thisiscolossal.com\/2017\/05\/the-never-ending-bloom-john-edmark\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.thisiscolossal.com\/2017\/05\/the-never-ending-bloom-john-edmark\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNFN2NzGCVydY2p_oHiOtcbdKKGZpg\">another<\/a>. One\u00a0<a href=\"http:\/\/www.thisiscolossal.com\/2017\/10\/an-exquisite-collection-of-paper-pop-ups-designed-by-peter-dahmen\/\" data-saferedirecturl=\"https:\/\/www.google.com\/url?hl=en&amp;q=http:\/\/www.thisiscolossal.com\/2017\/10\/an-exquisite-collection-of-paper-pop-ups-designed-by-peter-dahmen\/&amp;source=gmail&amp;ust=1513706841312000&amp;usg=AFQjCNHEOXVFpS9kq0eOrSISV9rtIaoqow\">more<\/a>. Honestly, a tiny sampling.<\/li>\n<\/ul>\n<p style=\"font-weight: 400;\">\n","protected":false},"excerpt":{"rendered":"<p>In my self-inflicted weekly reports for Autodesk I always included a &#8220;link for the week,&#8221; some graphics-related or -unrelated tidbit I found of interest. Did you pick up on the &#8220;d&#8221; in &#8220;included&#8221;? Out of the blue I was laid off from Autodesk three weeks ago (along with ~1149 others, 13% of the workforce), and [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4577","post","type-post","status-publish","format-standard","hentry","category-misc"],"_links":{"self":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/4577","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/comments?post=4577"}],"version-history":[{"count":2,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/4577\/revisions"}],"predecessor-version":[{"id":4579,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/4577\/revisions\/4579"}],"wp:attachment":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/media?parent=4577"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/categories?post=4577"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/tags?post=4577"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}