{"id":42,"date":"2008-09-05T06:42:52","date_gmt":"2008-09-05T12:42:52","guid":{"rendered":"http:\/\/www.realtimerendering.com\/blog\/?p=42"},"modified":"2008-09-05T08:13:57","modified_gmt":"2008-09-05T14:13:57","slug":"portal-adds","status":"publish","type":"post","link":"https:\/\/www.realtimerendering.com\/blog\/portal-adds\/","title":{"rendered":"Portal adds"},"content":{"rendered":"<p>No, not <em>that<\/em> Portal (which if you haven&#8217;t played, you should, even if you have no time; it&#8217;s short! For NVIDIA card owners the <a href=\"http:\/\/www.steampowered.com\/nvidia\/\">first slice<\/a> is free). I&#8217;ve updated our <a href=\"http:\/\/realtimerendering.com\/portal.html\">portal page<\/a> with a few additions.<\/p>\n<p>New blogs added: <a href=\"http:\/\/bittermanandy.wordpress.com\/\">Pandemonium<\/a>, <a href=\"http:\/\/c0de517e.blogspot.com\/2008\/07\/gpu-versus-cpu.html\">C0DE517E<\/a>, <a href=\"http:\/\/gates381.blogspot.com\/\">Gates 381<\/a>, <a href=\"http:\/\/www.gamedevkicks.com\/\">GameDevKicks<\/a>, <a href=\"http:\/\/www.chrishecker.com\/Homepage\">Chris Hecker&#8217;s<\/a>, and <a href=\"http:\/\/www.beyond3d.com\/\">Beyond3D<\/a>. Being a trailing-edge adoption kind of a guy (I&#8217;ve kept my Tivo 1 alive by replacing the disk drives three times so far, my cell phone&#8217;s $90 from Indonesia via eBay), I ignored blogs for the most part until last year, when I finally learned how simple it was to use an RSS reader (I like <a href=\"http:\/\/www.google.com\/reader\/view\/#overview-page\">Google&#8217;s<\/a>). My philosophy since then is that if a blog has any articles relevant to interactive rendering techniques, I&#8217;ll subscribe. Since most graphics blogs don&#8217;t post daily, traffic is low, so checking new postings takes a minute or two a day. That said, if I had to pick just one, it would probably be <a href=\"http:\/\/www.gamedevkicks.com\/\">GameDevKicks<\/a>, since it&#8217;s an aggregator, similar to Digg (though the low counts on the digs, excuse me, kicks, means that some things may fall through the cracks). This service means I&#8217;m off the hook in noting new articles on Gamasutra on this blog, since these usually get listed there.<\/p>\n<p><a href=\"http:\/\/www.ogre3d.org\/phpBB2\/viewforum.php?f=1\">Ogre Forums<\/a> has been added to the list of developer sites. <a href=\"http:\/\/www.ogre3d.org\">Ogre<\/a> is a popular free game development platform. I can&#8217;t say I frequent the forum, but on the strength of <a href=\"http:\/\/www.ogre3d.org\/phpBB2\/viewtopic.php?t=30275\">this article<\/a> on using the pixel shader to generate the illusion of geometry, there are obviously good things happening here.<\/p>\n<p>The <a href=\"http:\/\/unity3d.com\/webplayer\/hwstats\/\">Unity Web Player Hardware Statistics<\/a> page is similar to the well-known <a href=\"http:\/\/www.steampowered.com\/status\/survey.html\">Steam survey<\/a>, but for machines used by casual gamers.<\/p>\n<p>A site that&#8217;s been around a long while and should have been on the portal from the start is the <a href=\"http:\/\/vterrain.org\/\">Virtual Terrain Project<\/a>, a constantly-expanding repository of algorithms about and models of terrain, vegetation, natural phenomena, etc.<\/p>\n<p>&#8230; and that&#8217;s it for now.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>No, not that Portal (which if you haven&#8217;t played, you should, even if you have no time; it&#8217;s short! For NVIDIA card owners the first slice is free). I&#8217;ve updated our portal page with a few additions. New blogs added: Pandemonium, C0DE517E, Gates 381, GameDevKicks, Chris Hecker&#8217;s, and Beyond3D. Being a trailing-edge adoption kind of [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[75,30,76,77],"class_list":["post-42","post","type-post","status-publish","format-standard","hentry","category-resources","tag-blogs","tag-engine","tag-statistics","tag-terrain"],"_links":{"self":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/42","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/comments?post=42"}],"version-history":[{"count":0,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/42\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/media?parent=42"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/categories?post=42"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/tags?post=42"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}