{"id":111,"date":"2009-07-07T13:11:14","date_gmt":"2009-07-07T19:11:14","guid":{"rendered":"http:\/\/www.realtimerendering.com\/blog\/?p=111"},"modified":"2009-07-07T13:11:14","modified_gmt":"2009-07-07T19:11:14","slug":"jgt-is-now-the-journal-of-graphics-gpu-and-game-tools","status":"publish","type":"post","link":"https:\/\/www.realtimerendering.com\/blog\/jgt-is-now-the-journal-of-graphics-gpu-and-game-tools\/","title":{"rendered":"JGT is now the Journal of Graphics, GPU, and Game Tools"},"content":{"rendered":"<p>The name change for <a href=\"http:\/\/jgt.akpeters.com\/\">the journal formerly known as Journal of Graphics Tools<\/a> was announced today.\u00a0 This does not reflect a change in focus; rather, the new name more accurately reflects the existing focus of the journal.\u00a0 The Journal of Graphics Tools was originally conceived as an ongoing successor to <a href=\"http:\/\/www.graphicsgems.org\/\">the Graphics Gems book series<\/a>, and it has since been a great place for practical &#8220;nuggets&#8221; of graphics tech.\u00a0 Many of the best articles <a href=\"http:\/\/www.amazon.com\/Graphics-Tools-JGT-Editors-Choice\/dp\/1568812469?tag=realtimerenderin\">were also collected in a recent book<\/a>.<\/p>\n<p>I recommend subscribing to this journal, but contributing to it is even better.\u00a0 JGT is an excellent choice for any game developer who would like to publish a bit of tech they have created; while it is a fully peer-reviewed and citable publication, the focus is squarely on practical applications.\u00a0 Authors are not expected to spend a lot of time writing up previous research, summary, conclusion, future work, etc.\u00a0 For more information see <a href=\"http:\/\/jgt.akpeters.com\/guide\/\">the online author&#8217;s guide<\/a>.<\/p>\n<p>In the interests of full disclosure, I should note that all three authors of <em>Real-Time Rendering<\/em> are on <a href=\"http:\/\/jgt.akpeters.com\/masthead\/\">the JGT editorial board<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The name change for the journal formerly known as Journal of Graphics Tools was announced today.\u00a0 This does not reflect a change in focus; rather, the new name more accurately reflects the existing focus of the journal.\u00a0 The Journal of Graphics Tools was originally conceived as an ongoing successor to the Graphics Gems book series, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[195],"class_list":["post-111","post","type-post","status-publish","format-standard","hentry","category-misc","tag-jgt"],"_links":{"self":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/comments?post=111"}],"version-history":[{"count":0,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/posts\/111\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/media?parent=111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/categories?post=111"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.realtimerendering.com\/blog\/wp-json\/wp\/v2\/tags?post=111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}