This group of files is a simple demonstration of an anti-aliased line renderer from _Graphics_Gems_. Files in the release are: 00README -- This information file. Makefile -- Makefile for creating the demo executable. AALines.h -- Include file for demo source files. AALines.c -- Rendering code from _Graphics_Gems_ pages 690-693. AATables.c -- Initialization code for frame buffer and lookup tables. AAMain.c -- Calling routine for the renderer. utah.h -- Include file for friendly Utah RLE front end. utah.c -- Source for friendly Utah RLE front end. As it is written, the program dumps its frame buffer to a Utah RLE file. You need to obtain the Utah RLE library from another source; try the following FTP sites: cs.utah.edu (128.110.4.21) weedeater.math.yale.edu (130.132.23.17) freebie.engin.umich.edu (35.2.68.23) It should be fairly easy to dump the frame buffer to another type of file, or straight to a display device. See AAMain.c. Have fun. -- Kelvin Thompson, 18 August 1990 kelvin@cs.utexas.edu