Ray Tracing Gems

A book about ray tracing edited by Eric Haines and Tomas Akenine-Möller, from Apress


This is a book in development, with this page pointing at relevant resources.


The next major deadline is October 15, 2018, when paper submissions are due.


Image from NVIDIA Game Dev by Alexia Rubod

Page last updated 6/20/2018

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