1. Introduction to Modding Battlefield
1942 - Explains what a mod is, and kind of things you can do with
the Battlefield 1942 game engine.
2. RFA Files - Explains how Battlefield
1942 uses compressed RFA files to store game data, and how
to extract / re-compress them.
3. CON Files - This section covers the
Battlefield 1942 console scripting language.
4. Models and Textures - Information
and instructions for importing custom models and graphics
to Battlefield 1942.
5. Animation - Explains
the Battlefield 1942 animation system, and how to use custom
animations.
6. Maps - Overview of all the different files used for battlefield
1942 maps.
7. Menu System - Information on using the Battlefield 1942
Menu system.