Tag Archives: SBIM

SBIM-NPAR CFP

SBIM = Sketch-Based Interfaces and Modeling workshop
NPAR = Symposium on Non-Photorealistic Animation and Rendering
CFP = Call for Participation

SBIM-NPAR 2010 will be held June 7-10 in Annecy, France. The NPAR call for participation is up; due date is March 15th, but April 2nd for any SIGGRAPH rejections to be considered. In addition to research, they’re specifically looking to the games community for production papers on how game developers create their GUIs, editing tools, and NPR effects.

Every other year NPAR is held in Annecy, and it sounds lovely. In the evenings the Annecy International Animated Film Festival takes place—how perfect! Someday I’ll figure out a way to attend; until then, I can but dream.