- RapidMind is now a part of Intel. Which I think is a good fit; RapidMind does some interesting multicore techniques. Anything that makes multicore programming easier for a larger group of people is all to the good.
- I3D 2010 Call for Participation. October 23rd for papers, December 18th for posters – submit! I3D will be in Washington, DC, February 19-21.
- Dirty Coding Tricks in Gamasutra. A reprint of a Game Developer article, I’m glad to see it online – it’s pretty amusing in places. The hack at the top of page 2 is my favorite.
- Carmack on the iPhone 3GS. Now the iPhone begins to face the same problem PC developers have to deal with: different levels of GPU support. At least there will be only one line of Apple phones, vs. multiple IHVs with a wide range of offerings at different price points, etc.
- Mendeley Bibliographic Database. Manny Ko mentioned this one to me, and it looks interesting: a number of tools to pull in PDFs, get their references, let you annotate them, etc.
- O’Reilly’s author guide. A surprisingly open and honest guide to how you as an author deal with publishers, specifically O’Reilly. Many publishers consider their contracts and royalty terms to be trade secrets, so it’s refreshing to see this information given in a straightforward manner.
- aM Laboratory ToneMatrix. Pretty fun, and it reminds me of an experimental device seen at SIGGRAPH a few years ago. To see the most elaborate (and beautiful) web app ever, click on the AudioTool link, Start AudioTool, then pick DrumNBass. Scroll around. Click the menu in the lower left corner. Amazing.
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