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	<title>Comments on: SIGGRAPH 2011 Courses &#8211; Part 3</title>
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	<description>Tracking the latest developments in interactive rendering techniques</description>
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		<title>By: Real-Time Rendering &#183; SIGGRAPH 2011 Talks &#8211; Part 3</title>
		<link>http://www.realtimerendering.com/blog/siggraph-2011-courses-part-3/comment-page-1/#comment-1986</link>
		<dc:creator>Real-Time Rendering &#183; SIGGRAPH 2011 Talks &#8211; Part 3</dc:creator>
		<pubDate>Fri, 15 Jul 2011 07:55:16 +0000</pubDate>
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		<description>[...] check out my previous series of posts about the SIGGRAPH 2011 Courses program (see Part 1, Part 2, Part 3, and Part 4). These posts are not intended as a general SIGGRAPH survey &#8211; they are focused on [...]</description>
		<content:encoded><![CDATA[<p>[...] check out my previous series of posts about the SIGGRAPH 2011 Courses program (see Part 1, Part 2, Part 3, and Part 4). These posts are not intended as a general SIGGRAPH survey &#8211; they are focused on [...]</p>
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		<title>By: Geeks3D Programming Links – July 08, 2011 - 3D Tech News, Pixel Hacking, Data Visualization and 3D Programming - Geeks3D.com</title>
		<link>http://www.realtimerendering.com/blog/siggraph-2011-courses-part-3/comment-page-1/#comment-1975</link>
		<dc:creator>Geeks3D Programming Links – July 08, 2011 - 3D Tech News, Pixel Hacking, Data Visualization and 3D Programming - Geeks3D.com</dc:creator>
		<pubDate>Fri, 08 Jul 2011 16:43:47 +0000</pubDate>
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		<description>[...] 2011 Courses &#8211; Part 3 (Stereoscopy From XY to Z, Production Volume Rendering, Compiler Techniques for [...]</description>
		<content:encoded><![CDATA[<p>[...] 2011 Courses &#8211; Part 3 (Stereoscopy From XY to Z, Production Volume Rendering, Compiler Techniques for [...]</p>
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