Live Real-Time Demos at SIGGRAPH

So one problem with SIGGRAPH is that you hear about the cool thing that you missed and didn’t even know about until it was too late. Here’s one that’s getting repeated: the Computer Animation Festival’s Live Real-Time Demos session. Hall B, 4:30-5:15 pm Tuesday and Wednesday; I just caught the tail-end of Monday’s show and it was worth seeing, so I’ll go back for the rest tomorrow.

What else didn’t you miss yet? Hmmm, in Emerging Technologies Sony’s 360-degree autostereoscopic display is cute, I’ve heard the 3D multitouch table is very worthwhile, and you must try out the Meta Cookie (have someone take your picture while you’re in the headgear, it’s something your grandchildren will want to see). I was also interested to see QuintPixel from Sharp, as it justified their earlier Quattron “four primary colors” display.

More later – Mental Images reception time.

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  1. ianromanick’s avatar

    The real-time demos were pretty freakin’ cool. I’d personally like to see more demos (greets to Fairlight and CNCD) and fewer games. After all, this isn’t E3.

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