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	<title>Comments on: GPU Ray Tracing BOF at SIGGRAPH 2010</title>
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	<description>Tracking the latest developments in interactive rendering techniques</description>
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		<title>By: Dark Photon</title>
		<link>http://www.realtimerendering.com/blog/gpu-ray-tracing-bof-at-siggraph-2010/comment-page-1/#comment-1702</link>
		<dc:creator>Dark Photon</dc:creator>
		<pubDate>Fri, 23 Jul 2010 02:21:18 +0000</pubDate>
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		<description>Wish this didn&#039;t conflict with the OpenGL BOF, but alas.</description>
		<content:encoded><![CDATA[<p>Wish this didn&#8217;t conflict with the OpenGL BOF, but alas.</p>
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