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	<title>Comments on: cppcheck: free, easy, and great</title>
	<atom:link href="http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/</link>
	<description>Tracking the latest developments in interactive rendering techniques</description>
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		<title>By: Real-Time Rendering &#183; Tools, tools, tools</title>
		<link>http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/comment-page-1/#comment-1806</link>
		<dc:creator>Real-Time Rendering &#183; Tools, tools, tools</dc:creator>
		<pubDate>Wed, 05 Jan 2011 02:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.realtimerendering.com/blog/?p=1831#comment-1806</guid>
		<description>[...] month I mentioned gDEBugger being free and the joys of cppcheck. Here are some others that have crossed my path for one reason or another. Please do let me know [...]</description>
		<content:encoded><![CDATA[<p>[...] month I mentioned gDEBugger being free and the joys of cppcheck. Here are some others that have crossed my path for one reason or another. Please do let me know [...]</p>
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		<title>By: Eric</title>
		<link>http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/comment-page-1/#comment-1798</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Tue, 14 Dec 2010 15:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.realtimerendering.com/blog/?p=1831#comment-1798</guid>
		<description>Well, cppcheck won&#039;t find all memory leaks, not by a long-shot. It&#039;s just a way of checking code for mismatches like &quot;new [] array&quot; vs. &quot;delete array&quot; (brackets missing) and similar problems. It complements other tools, but I don&#039;t think of it as replacing any of them.</description>
		<content:encoded><![CDATA[<p>Well, cppcheck won&#8217;t find all memory leaks, not by a long-shot. It&#8217;s just a way of checking code for mismatches like &#8220;new [] array&#8221; vs. &#8220;delete array&#8221; (brackets missing) and similar problems. It complements other tools, but I don&#8217;t think of it as replacing any of them.</p>
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		<title>By: r-englund</title>
		<link>http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/comment-page-1/#comment-1797</link>
		<dc:creator>r-englund</dc:creator>
		<pubDate>Tue, 14 Dec 2010 08:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.realtimerendering.com/blog/?p=1831#comment-1797</guid>
		<description>Nice, i will check it out, have previously used http://wyw.dcweb.cn/leakage.htm to find memory leaks, but it requires implementation in your code which can be negative.</description>
		<content:encoded><![CDATA[<p>Nice, i will check it out, have previously used <a href="http://wyw.dcweb.cn/leakage.htm" rel="nofollow">http://wyw.dcweb.cn/leakage.htm</a> to find memory leaks, but it requires implementation in your code which can be negative.</p>
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		<title>By: morgan3d</title>
		<link>http://www.realtimerendering.com/blog/cppcheck-free-easy-and-great/comment-page-1/#comment-1795</link>
		<dc:creator>morgan3d</dc:creator>
		<pubDate>Tue, 14 Dec 2010 03:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.realtimerendering.com/blog/?p=1831#comment-1795</guid>
		<description>cppcheck is amazing!  I just ran it on G3D (http://g3d.sf.net): 200,000 lines of sophisticated, multiplatform 3D graphics code.  It found two resource leaks ... and managed to not flag false positives inside tricky code such as a memory manager, dynamically loaded code, template metaprogramming, and sections of inline assembly and per-platform #ifdefs.</description>
		<content:encoded><![CDATA[<p>cppcheck is amazing!  I just ran it on G3D (<a href="http://g3d.sf.net" rel="nofollow">http://g3d.sf.net</a>): 200,000 lines of sophisticated, multiplatform 3D graphics code.  It found two resource leaks &#8230; and managed to not flag false positives inside tricky code such as a memory manager, dynamically loaded code, template metaprogramming, and sections of inline assembly and per-platform #ifdefs.</p>
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