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	<title>Comments on: 7 Things for July 18th</title>
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	<description>Tracking the latest developments in interactive rendering techniques</description>
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		<title>By: Real-Time Rendering &#183; &#8220;Processing&#8221; course from Andrew Glassner</title>
		<link>http://www.realtimerendering.com/blog/7-things-for-july-18th/comment-page-1/#comment-2457</link>
		<dc:creator>Real-Time Rendering &#183; &#8220;Processing&#8221; course from Andrew Glassner</dc:creator>
		<pubDate>Wed, 01 May 2013 01:30:18 +0000</pubDate>
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		<description>[...] language ever (try Googling it, for example), but it also produces some of the most lovely results. I played with it &#8211; [...]</description>
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		<title>By: Real-Time Rendering &#183; Tools for Teaching</title>
		<link>http://www.realtimerendering.com/blog/7-things-for-july-18th/comment-page-1/#comment-263</link>
		<dc:creator>Real-Time Rendering &#183; Tools for Teaching</dc:creator>
		<pubDate>Sun, 31 Jan 2010 20:43:48 +0000</pubDate>
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		<description>[...] curves, image manipulation&#8212;are encapsulated. Basic interaction is also a snap. I&#8217;ve played with it, it&#8217;s fun. Not meant for games; nonetheless, it&#8217;s possible. Much online support, and [...]</description>
		<content:encoded><![CDATA[<p>[...] curves, image manipulation&#8212;are encapsulated. Basic interaction is also a snap. I&#8217;ve played with it, it&#8217;s fun. Not meant for games; nonetheless, it&#8217;s possible. Much online support, and [...]</p>
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